Games Innovation Challenge: Winners Announced



University students from across the country have been competing to be crowned the country’s finest game designer with the winner being announced today.

Students were given nine weeks to create the most innovative game, structured around the theme of competition with the submitted entries being judged against technical quality, look and feel, entertainment, innovation and a competition plan. 

More than twenty games were submitted for the final assessment and we were really blown away by the ambition and potential of the games submitted. Here are the results of the first Games Innovation Challenge:

First place
The University of Birmingham entry ‘Blade’, a 2D fast-paced 1v1 PvP Battle Arena. The judges highlighted it’s easy to grasp yet hard to master gameplay paired with high entertainment value. Click here to visit the game page and play it yourself.

Second place
The University of York entry ‘Zen Tower’, a multiplayer physics-based free-for-all competitive brawler. Click here to visit the game page and play it yourself.

Third place
The University of Arts London entry ‘Found Guys VS’, a multiplayer game where you find items in a room inspired by the old TV game show called Finders Keepers. Click here to visit the game page and play it yourself.

Honourable mentions
A few games really stood out but didn't quite make it into the top three, these are the submissions we think deserve some recognition:

The work was assessed by an illustrious panel of video games, esports, and technology experts comprising of Dr Jo Twist OBE, CEO Ukie; Will Attwood, Marketing Esports Manager, Ubisoft; Stuart Muckley, CEO, Code Wizards; Steve Augustine, Director of Consumer Software Marketing and Experience, Intel; Matthew Colclough, Esports lead within Barclays Games and Esports Team; and Becky Wright, Social Media & Community Manager, NSE.