CS:GO NSE Spring Championship

Counter-Strike: Global Offensive

Week 1-3 Qualification

Week 4-7 Playoffs and Swiss

Week 8 Finals


Online league with LAN Finals


Signups are now closed to view find matches please visit

To register for this tournament teams need to sign up using the register button below and fill in the Ranks submission form. Returning teams will be seeded based on their final finish in the Winter Championship and new teams will be seeded using matchmaking ranks.


CS:GO NSE Spring Championship is split into 2 main stages: Stage 1 Qualification (Weeks 1-3) and Stage 2 Swiss/Playoffs (Weeks 4-7)


Stage 1

In Stage 1 teams will be initially seeded into 3 skill groups. In the first round teams will play another team in the same skill group and in the following rounds be matched versus teams with a similar record in the tournament.

Stage 2

In Stage 2 the top 16 teams will start in the Championship bracket (a double elimination bracket) and everyone else will continue playing in a Swiss tournament starting with points based on their finish in stage 1. Teams who do well in the Swiss can qualify for Challenger bracket or Division 3.


Initial Prizes

1st - 5x £100 GAME Credit

2nd - 5x £60 GAME Credit

3rd - 5x £40 GAME Credit

In addition to other prizes this tournament awards British University Esports Championship Points.



All players must be students from the same university.

Teams must have at least 5 players.

If teams are more than 20 minutes late they will forfeit a map.

Check in deadline is 6:30pm. Teams who don't check in will not get games for that evening.

Offensive player and team names are not allowed.

Verbal abuse is not allowed. In particular any use of racist, sexist, homophobic or any other discriminatory language will lead to a minimum 3 week suspension.

All games should be played on the 128 tick servers provided. Complete server settings can be found in the full rules.

The following in-game overlays are authorised, all others are forbidden:

cl_showpos 1
cl_showfps 1
net_graph 1
cl_showdemooverlay 1 / -1
Using pause during a round is forbidden (freezetime and once a round has been concluded does not count as during).

Teams are allowed four 30 second tactical pauses per map. Teams may also pause to resolve technical issues.

Map selection for Bo1s will be determined by teams taking turns to veto one map until only one map remains. Choice of side starting side will be determined by a knife round.

Map selection Bo3s

The higher seeded team can elect to be Team A or Team B within the following process:

Team A bans 1 map
Team B bans 1 map
Team A picks the map for game 1 and Team B has side choice
Team B picks the map for game 2 and Team A has side choice
Team B bans 1 map
Team A picks the third map and Team B has side choice

All matches will be ran using the current active duty map pool.

Teams may use coach spectator slot on server. Coaches must be from same university as players.

Jump + Throw grenade binds are allowed.


Dates Tournament Stage
10th Feb Qualification
17th Feb Qualification
24th Feb Qualification
3rd Mar

Week 1 Playoff Brackets
Week 1 Swiss

10th Mar

Week 2 Playoff Brackets
Week 2 Swiss

17th Mar 

Week 3 Playoff Brackets
Week 3 Swiss

24th Mar

Week 4 Playoff Brackets
Week 4 Swiss

6/7th April (Provisional) Grand Finals at Live Venue (TBD) 

All games with the exception of the Grand Finals will be played on Sunday evening and cannot be rearranged. Games will have a normal start time of 7.15pm, however teams in the lower bracket of the Championship Bracket may be expected to start early (4:30pm) on 17th and 24th of February in order to play an extra match as required.