CS:GO Summer League

Counter-Strike: Global Offensive

4 Weeks of Swiss

1 Week Semifinals

1 Week Finals







CS:GO Summer League will be split into 2 stages running for a total of 6 weeks. 


Stage 1 - League Stage

During the league stage pairings will be decided using the Swiss system. In the first round teams will be paired randomly then in subsequent rounds teams will be paired to play a team with the same or similar number of games won. During the Swiss stage each team will play two Bo1 matches per week.

Stage 2 - Playoffs

The 4 teams with the most points in the Swiss stage will qualify for the Bo3 Semifinals with the winners advancing to Finals. 



All players must be students from the same university. Graduates who have now finished course may compete if they were still students during the 2018/19 academic year.

Teams must have at least 5 players.

If teams are more than 20 minutes late they will forfeit a map.

Check in deadline is 6:30pm. Teams who don't check in will not get games for that evening.

Offensive player and team names are not allowed.

Verbal abuse is not allowed. In particular any use of racist, sexist, homophobic or any other discriminatory language will lead to a minimum 3 week suspension.

All games should be played on the servers provided. Complete server settings can be found in the full rules.

The following in-game overlays are authorised, all others are forbidden:

cl_showpos 1
cl_showfps 1
net_graph 1
cl_showdemooverlay 1 / -1
Using pause during a round is forbidden (freezetime and once a round has been concluded does not count as during).

Teams are allowed four 30 second tactical pauses per map. Teams may also pause to resolve technical issues.

Map selection for Bo1s will be determined by teams taking turns to veto one map until only one map remains. Choice of side starting side will be determined by a knife round.

Map selection Bo3s

The higher seeded team can elect to be Team A or Team B within the following process:

Team A bans 1 map
Team B bans 1 map
Team A picks the map for game 1 and Team B has side choice
Team B picks the map for game 2 and Team A has side choice
Team B bans 1 map
Team A picks the third map and Team B has side choice

All matches will be ran using the current active duty map pool.

Teams may use coach spectator slot on server. Coaches must be from same university as players.

Jump + Throw grenade binds are allowed.

Date Tournament Stage
21st July Swiss
28th July Swiss
4th August Swiss
11th August Swiss
18th August Semifinals
25th August Finals

All matches take place on a Sunday evening with first game scheduled to start at 7.15pm.